Interesting premise, and neat art style. I think the combat could use some more work, maybe time slows down when you're selecting your combat option? There should also be some resource or "hacking power" gauge so you can't spam. Lots of way you can take this if you continue development.
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Interesting premise, and neat art style. I think the combat could use some more work, maybe time slows down when you're selecting your combat option? There should also be some resource or "hacking power" gauge so you can't spam. Lots of way you can take this if you continue development.