Ghost and Hostage
This game is a soundless prototype created in 3 hours to experiment with the idea of a shooter where the player can turn invisible.
GOAL:
Get to the hostage, and lead the hostage to the Evac Point without getting shot.
Tip:
Watch out for the blue lines emitted by the enemies when they see you.
Controls:
WASD or arrow keys to move.
Space activates or deactivates cloak.
Point mouse to aim.
Left mouse button to shoot.
Known issues:
Aside from the huge lack of any kind of polish, there seems to be a graphical glitch of a kind I've never seen before. Basically, when you're moving around, a series of lines outlining the tiles I used for the floor may appear. Additionally, you may be initially unable to move until you shoot your gun. Be prepared to turn invisible immediately!
Feedback is welcome.
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