This game is a soundless prototype created in 3 hours to experiment with the idea of a shooter where the player can turn invisible.


GOAL:

Get to the hostage, and lead the hostage to the Evac Point without getting shot.


Tip:

Watch out for the blue lines emitted by the enemies when they see you.


Controls:

WASD or arrow keys to move.

Space activates or deactivates cloak.

Point mouse to aim.

Left mouse button to shoot.


Known issues:

Aside from the huge lack of any kind of polish, there seems to be a graphical glitch of a kind I've never seen before. Basically, when you're moving around, a series of lines outlining the tiles I used for the floor may appear.  Additionally, you may be initially unable to move until you shoot your gun. Be prepared to turn invisible immediately!


Feedback is welcome.

StatusPrototype
PlatformsHTML5
Rating
Rated 2.0 out of 5 stars
(1 total ratings)
AuthorD.Galga
GenreAction, Shooter
Tags2D, 3hourproject, Godot, invisible, Stealth, Tactical, Top down shooter

Leave a comment

Log in with itch.io to leave a comment.